Assassin’s Creed PC DirectX 10.1 Review
Today we’ll be looking at Assassin’s
Creed (AC for short) for the PC, a port of a game
that launched over six months ago on the PlayStation 3 and Xbox 360. Reviews
were decidedly mixed on the console version, with some publications declaring
it one of the best games of the year and others labeling it as merely okay. As
usual, what you actually think of the game will depend a lot on what you’re
looking for, and there are certain to be users that will love this game and
others that will hate it. We’ll discuss the gameplay and the pros and cons of
the game momentarily.
One of the other interesting tidbits
about the PC port of AC is that it’s one of the first titles
to launch with support for DirectX 10.1… sort of. Version 1.0 does indeed
support DirectX 10.1 features, but Ubisoft decided to remove this functionality
in the 1.02 patch. Whether it will make a return in the future is unclear, but
signs point to “no”. Given that we’re late to the game in terms of
reviewing AC, we are going to spend a decent chunk of this
review looking at the technology side of the equation and what it means to
gamers.
View Full Article: AnandTech

